Luna Game Labs is a social-impact indie studio creating emotionally resonant games that bridge creativity and care.

Our team brings over 50 years of combined experience across game design, interactive media, art, storytelling, and nonprofit mental health leadership. With backgrounds spanning AAA and indie studios, major tech companies, and grassroots advocacy, we combine technical craft with lived expertise to design safe, inclusive, and imaginative spaces.

Together, we are building a new model of play where games become tools for reflection, connection, and emotional resilience.

Who are we?

Meet the Team

  • Close-up of a smiling man with short dark hair, a beard, and a mustache, wearing a black collared shirt, indoors with a background of windows and a metal frame.

    Christian de Luna

    Founder, CEO

  • A young woman with shoulder-length dark brown hair and light skin, smiling and looking directly at the camera, wearing a sleeveless navy blue top and a silver necklace against a neutral gray background.

    Suzanna So, PhD, LP

    Co-Founder, Clinical Lead

  • A young woman with long blonde hair, glasses, and a wide smile, holding a bouquet of flowers.

    Jocelyn Lai, PhD

    Production Lead

  • A smiling young man with brown hair and facial hair, wearing a plaid shirt, standing against a plain light-colored background.

    Thomas Sandbrink

    Engineering Lead

  • A woman with short hair, gold hoop earrings, wearing a white sweater, smiling against a plain light gray background.

    Penelope Battistello

    Creative Lead

  • A man with short black hair is smiling and laughing, wearing a black shirt, against a light background.

    Colin Chen

    Business Strategy, Production

  • Portrait of a man in a gray suit with a blue tie, smiling, with a brick wall background.

    Alan Lan, MBA

    Business Strategy, Game Insights

  • A man in a dark gray blazer and white shirt standing outside, with a background of bushes and a building.

    Chris Vo

    Business Strategy, Clinical

  • A young man with short black hair, glasses, and a bright smile, wearing a dark blazer and a navy blue shirt, against a plain white background.

    Dennis Tran

    Accessibility Advocacy

  • A young woman with long dark hair and a yellow hair clip, smiling and wearing a pink collared shirt under a blue sweater, standing against a plain white background.

    Novia Wong

    Research

  • A smiling woman with long, wavy dark hair standing outdoors with trees and buildings in the background.

    Justine Bautista, PhD

    Research

  • Nisha Devasia

    Research

  • A young man with black hair wearing a black suit, white shirt, and checkered tie. He is standing outdoors in front of green foliage.

    James Koh

    Engineering

Learn more about the team

  • Founder, CEO

    Christian de Luna is a game designer, storyteller, and mental health advocate building new ways to experience emotion through play. As founder of Luna Game Labs, he leads the development of Kindred, a narrative RPG that turns reflection and empathy into gameplay. His work explores how AI, creativity, and care can help players build emotional awareness and resilience.

    Beyond game development, Christian serves as board chair and co-founder of the Asian Mental Health Collective, supporting initiatives that make mental health care more accessible and culturally grounded. Twice recognized by the White House as a Mental Health VIP, he continues to mentor emerging creators working at the crossroads of art, emotion, and technology.

    Through Luna Game Labs, he’s shaping a new field of mental health games—interactive worlds where players can practice courage, connection, and emotional growth in ways that feel human and safe.

  • Accessiblity Advocate

    Dennis Tran (he/him) is a queer, partially blind, disabled, and late-identified autistic-ADHD Vietnamese American storyteller, advocate, and consultant who grew up in a low-income household living with glaucoma, chronic conditions, and C-PTSD, Dennis draws on his lived experience to inform his cultural, accessibility, and narrative consulting work across digital health, media, and gaming. He is a Program Management Fellow at the Fox Family Foundation, Disability Rising Fellow with Disability Cultural Labs, and Certified CalMHSA Peer Supporter with Peers.net by WellSpace Health (formerly Flourish Labs). Dennis has worked and advised organizations, including 9 Story Media, the Institute for Exceptional Care, and Flourish Labs, advancing inclusive and neurodiversity-affirming design and experiences.